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Web3 games infected by 200,000 bots: report

Jigger Research finds bots widely used on Binance and Polygon

Web3 games are teeming with bots, and many games on Binance are seriously compromised, according to a study published Aug. 30 by Jigger, a bot detection tool.

An analysis of more than 60 crypto-native games and services revealed that four out of ten users were bots. A total of 200,000 bots were in play, said Levan Kvirkvelia, Jigger’s co-founder.

Heavily penetrated

The analysis mainly looked at projects hosted on Binance Chain, the third-largest smart contract network with a total locked value of $5.42 billion, and found that bots have heavily penetrated its ecosystem. Ranked games launched on Binance Chain with an average of 35,000 monthly users were actually bots. Jigger also found that 55% of accounts interacting with Mobox, a gamified yield farming and NFT platform with a monthly user base of 39,000, appeared to be non-human.

The high bot activity rates suggest that the GameFi adoption rate may be lower than the raw data suggests. It may also mean that a small number of sophisticated bot operators siphon off the bulk of the profits offered by many GameFi titles, possibly at the expense of users.

Many smaller games were found to be overrun by even larger numbers of bots. AnRKeyX has hosted extreme bot activity rates, with 84% of the 9,763 wallets interacting with its token being considered bots. It found that almost two-thirds of the 5,770 users who interacted with the token of Decentral Games, a virtual game project powered by Binance Chain’s accelerator program, were bots.

chain hosting

Other protocols have also been heavily populated by bots. Launching a referral program on decentralized exchange Biswap has been credited to a third of its 36,301 token holders, who appeared to be bots. Half of the 13,305 token holders of the Seedify Fund, a gamefi incubator and launchpad, also exhibited bot-like behavior.

Binance isn’t the only chain hosting a large number of bots, with polygon-based games also seeing significant bot activity, Jigger found.

Clusters of wallets

A third of the 5,654 accounts that interacted with Aavegotchi’s GHST token on Polygon were flagged as bots, half of the 7,116 users that interacted with Sunflower Land did not appear to be human players, and a whopping 96% of the 11,529 wallets that interacted with Karmaverse Zombie Serum interacted were flagged as bots.

The jigger tool works by linking clusters of wallets that are assumed to be operated by a single entity. Jigger analyzed wallets that interacted with the native tokens of various Web3 games over the past 60 days to determine the extent of botting activity on each platform.

Binance and Polygon representatives did not respond to requests for comment.

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